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Charms

Type
NameTypeEffectCost
Adrenaline BurstMinorBursts of adrenaline enhance your reflexes with a 6% / 9% / 12% chance after getting hit and lets you move faster for 10 seconds.100 / 150 / 225
BlessMinorBlesses you and reduces skill and XP loss by 6% / 9% / 12% when killed by the chosen creature.100 / 150 / 225
CarnageMajorKilling a monster has 10% / 20% / 22% chance to deal Physical Damage equal to 15% of its maximum health to all monsters in a small radius.600 / 900 / 3000
CleanseMinorCleanses you from within with a 6% / 9% / 12% chance after you get hit and removes one random active negative status effect and temporarily makes you immune against it.100 / 150 / 225
CrippleMinorCripples the creature with a 6% / 9% / 12% chance and paralyses it for 10 seconds.100 / 150 / 225
Curse (Charm)MajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Death Damage once.360 / 540 / 1,800
Divine WrathMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Holy Damage once.600 / 900 / 3000
DodgeMajorDodges an attack with a 5% / 10% / 11% chance, taking no damage at all.240 / 360 / 1200
EnflameMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Fire Damage once.400 / 600 / 2000
Fatal HoldMinorYour attacks have a 30% / 45% / 60% chance to prevent creatures from fleeing due to low health for 30 seconds.100 / 150 / 225
FreezeMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Ice Damage once.320 / 480 / 1600
GutMinorGutting the creature yields 6% / 9% / 12% more creature products.100 / 150 / 225
Low BlowMajorAdds 4% / 8% / 9% critical hit chance to attacks with critical hit weapons.800, 1200, 4000
NumbMinorNumbs the creature with a 6% / 9% / 12% chance after its attack and paralyses the creature for 10 seconds.100 / 150 / 225
OverfluxMajorEach attack has a 5% / 10% / 11% chance to deal Physical Damage equal to 2.5% of your maximum mana.600 / 900 / 3000
OverpowerMajorEach attack has a 5% / 10% / 11% chance to deal Physical Damage equal to 5% of your maximum health.600 / 900 / 3000
ParryMajorAny damage taken has a 5% / 10% / 11% chance to be reflected to the aggressor as Physical Damage.400 / 600 / 2000
PoisonMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Earth Damage once.240 / 360 / 1200
Savage BlowMajorAdds 20% / 40% / 44% critical extra damage to attacks with Critical Hit weapons.800 / 1200 / 4000
ScavengeMinorEnhances your chances to successfully skin/dust a skinnable/dustable creature by 60% / 90% / 120%.100 / 150 / 225
Vampiric EmbraceMinorAdds 1.6% / 2.4% / 3.2% Life Leech to attacks if wearing equipment that provides life leech.100 / 150 / 225
Void InversionMinor20% / 30% /40% chance to gain mana instead of losing it when taking Mana Drain damage.100 / 150 / 225
Void's CallMinorAdds 0.8% / 1.2% / 1.6% Mana Leech to attacks if wearing equipment that provides mana leech.100 / 150 / 225
WoundMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Physical Damage once.240 / 360 / 1200
ZapMajorEach attack on a creature has a 5% / 10% / 11% chance to trigger and deal 5% of its maximum Hit Points as Energy Damage once.320 / 480 / 1600