Tibia party levels that can share experience
A level 100 character can share experience with partners from level 67 through level 150. The party experience planner opens at level 100 and reads that window from your level, then checks every level you add against the highest level in the party.
What is your own sharing range?
The lowest partner is your level times 2/3, rounded up. The highest partner is your level times 3/2, rounded down. At level 100 that is ceil(200/3) = 67 and floor(150) = 150. At level 150 the same rule gives 100 through 225. At level 160 it gives 107 through 240. The window is only about levels. Standing near the kill and taking part in the hunt still have to be true before shared experience applies. The planner does not measure distance or damage.
Who is out when the party has several levels?
Once you add other levels, the planner takes the highest level in the whole party, including you, and requires everyone to be at least two thirds of that level, rounded up. A party of 100 and 150 has a highest level of 150, and ceil(150 × 2/3) = 100, so both characters are in range. A party of 100 and 160 has a highest level of 160, and ceil(160 × 2/3) = 107. The same planner with 160 added shows the level 100 character short, and the planner links that row to the experience calculator with a goal of level 107.
A partner at 66 next to your level 100 is one short of 67, so the table sends that character toward level 67. Reaching level 67 from 66 takes 208,100 experience: the total at 67 is 4,582,600 and the total at 66 is 4,374,500. That step is what puts the lower character inside this party. The experience calculator opens on level 66 with a target of 67, and will also turn 208,100 into kills once you pick a creature.
Your personal window and the party check answer different questions. At level 100 your own highest partner is 150, so a level 160 partner is already outside the range printed beside your level. The party table then explains the same gap from the other side: the lower character needs 107 before the higher character’s two-thirds line includes them.
How do you read a short row?
Enter whole levels from 1 to 10,000, separated by commas, spaces, or semicolons. The first row is your character. Each later row is another member. “In range” means that level meets the party’s two-thirds line. A link such as “Reach level 107” means that member is below it. Vocation is stored with the plan and does not change the level math.
A single level, with nobody else typed in, still shows your own lowest and highest partner. The party-wide line stays blank until a second level exists. More than 100 extra levels is rejected. A blank, a decimal, or a word in the list is rejected, and the table stays hidden until every token is a whole level.
Where do you go next?
Send anyone who is short to the experience calculator with their current level and the level the table asks for. After the hunt, settle the gold from the Party Hunt Analyzer. Level range and loot settlement stay separate: a character can be inside the sharing window and still owe gold, or the other way around.