Skip to content
Guides

Tibia Hunt Analyzer journal: keep and compare your hunting sessions

Dragons

The hunt journal keeps every hunting session you paste from the client's Hunting Session Analyser. The client shows the session in progress; the journal keeps each finished one so you can compare your hunts.

Copy a session from the client

In the client, open the Hunting Session Analyser and use Copy to clipboard. Paste the text into the journal. A complete paste is kept at once and opens as the current session. The text needs the Session: line, the Killed Monsters: rows and the Looted Items: heading.

What the journal keeps

Each paste becomes one session with the values the client wrote: session time, XP Gain, XP/h, Loot, Supplies, Balance, Damage and Healing, plus the killed monsters. A row such as 12x dragon appears as Dragons with its count. A name with no single matching creature stays as the client wrote it.

Pasting the same session twice keeps one copy: the journal recognises a session by the start and end time on its Session data line. Sessions stay in this browser. Delete removes one from the journal, and Undo brings it back.

Where you hunted

The journal files each session under a hunting ground. It counts how many of the session's kills belong to creatures each ground lists: a session of 353 juggernauts, 291 hellflayers and 24 grimeleeches is fully covered by Halls of Ascension, while Grounds of Destruction covers 96.4% of it. A ground that covers every kill is chosen at once. When several do, such as the many lairs where only dragons live, choose one from the list; grounds you hunted before come first. The journal remembers the choice for the same creatures next time.

Once a ground has two sessions, Your hunts shows its average and best beside all your hunts, and the ground's page shows your latest session, average and best there.

Choose the prey creature

A prey slot with an experience bonus adds experience for every kill of its creature, so the best creature for it is the one that gave the most base experience in your hunts. The Prey window multiplies each creature's kills by its base experience and shows its share of the session's creature experience: in the session above, juggernauts give 52.5%, hellflayers 45.2% and grimeleeches 2.3%. Once a ground holds two of your sessions, the window can rank all of them together. A creature without a base experience value, such as a boss, is listed without a share.

Sell the loot

The Sell route turns the session's Looted Items into stops: each city with the NPCs that pay the most for your items there, ordered by gold. An item goes to its best-paying NPC; when several pay the same, it goes to a city already on the route, and the others are named beside it. Buyers whose price is not known are listed under the item and never count as 0 gp. Items no NPC buys are listed under Market, and gold, platinum and crystal coins are added up as coins.

Set Djinn to Green or Blue once you have finished that faction's quest; the djinn traders of the other faction leave the route. Keep moves an item you never sell, such as a potion you use or an imbuement material, out of the route for this and every later hunt; Sell brings it back. Open in loot sale carries the same items and counts to the loot sale planner.

Balance per hour

The analyser shows Balance for the whole session. The journal divides it by the session time, so a session of 02:30h with a Balance of 300,000 shows 120,000 per hour. XP/h is the client's own value from the paste.

Your hunts over time

From the second kept session the journal compares the selected hunt with your average and your best. Averages count each session by its length: a two-hour hunt weighs twice as much as a one-hour hunt. The columns show XP/h and balance per hour for every kept session, oldest on the left; selecting a column opens that session. Totals of hunting time, XP Gain and Balance cover the last 7 and the last 30 days.

Party hunts

A Party Hunt Analyzer session is kept too. The journal shows the party's Loot, Supplies and Balance, each member's share after the split, and your share per hour, which also counts in Your hunts. Choose This is me once beside your character; the journal and the party loot splitter remember the name for later sessions. Split loot with the party opens the splitter with the same text, and a session pasted into the splitter can be kept in the journal from there. The party gold guide explains the shares.

Hours to your next goal

Next steps answers the goal saved in the experience planner at your own rate: this hunt's XP/h, and the average at its hunting ground once you have two sessions there. Following the link opens the planner with that rate and your level filled in.

Share a session

Share session copies a link to the current session. Opening it shows that session without changing your own journal, and Keep in my journal adds it. There is no file or JSON transfer.