Tibia promotion points, gems, and equipment in one plan
A level 100 character has 50 promotion points to spend on the Wheel in the character builder. That link opens a promoted knight at level 100, which is the 50-point budget before any bonus points. Level 50 has none. The budget is your level minus 50, plus any bonus points you record, and it stops at 4,000. Ten scroll points on top of level 100 make 60. The builder accepts up to 50 points from scrolls, 10 from quests, 50 from tasks, and 69 from the workshop.
What does a filled slice give a knight?
The four inner slices can take points immediately. The first of them is a Hit Points dedication for a knight: +3 hit points for each point you put there. Ten points on that slice are +30 hit points, and 40 of a level 100’s 50 points remain. The slice holds 50 points. Filling it spends the entire level-100 budget when you have no bonus points, and only a full slice opens its conviction. For a knight, that full slice is Vessel Resonance in the bottom-right domain.
A point on a slice that is not yet connected is refused until an adjacent connected slice is filled to its capacity. Points on that neighbor, short of a full slice, do not unlock the next one. Taking points off a slice that outer slices still rely on is refused until those outer slices are cleared. Domain names in the plan are bottom right, bottom left, top left, and top right.
When does a gem mod actually apply?
Vessel resonance in a domain is how many of that domain’s socket slices are filled to capacity. A gem mod in a slot stays off until resonance is high enough to reach that slot. Quality decides which slots exist. A Lesser gem has one basic slot. A Regular gem has two. A Greater gem has two basic slots and a supreme mod.
The number you see for a basic mod uses the lowest grade from the first mod through the slot you are reading, then a grade multiplier of 1, 1.1, 1.2, or 1.5. A Fire Resistance mod with a base of 2% shows 2% at multiplier 1 and 3% at multiplier 1.5. A later slot cannot display a higher grade than an earlier slot in the same gem.
When the gem’s quality matches the domain’s resonance, and the quality is at least Lesser, the builder adds 1 to Damage and healing. A Greater gem in that matched case adds 2. Separately, a domain’s revelation stage is 1 at 250 points, 2 at 500, and 3 at 1,000, counting points in the domain plus mastery. Those stages add 4, 9, and 20 to the same Damage and healing total. Stage 0 adds nothing.
How does that meet your equipment?
The builder’s attack figure for a weapon already includes stance, weapon attack, skill, and level. It then adds this Damage and healing total on top. A plan with +4 from a stage-1 domain shows an attack 4 higher than the same weapon with an empty Wheel. Health from a knight’s Hit Points slice is added to the vocation’s health for that level, which at level 100 is 1,565 before the slice. The worked attack and armor numbers, without the Wheel, are in health, mana, and attack.
Set the level first so the point budget is the one you will actually have on the hunt. Then fill a connected slice, match gem quality to the resonance you opened, and read Damage and healing before you compare two weapons.